# Unicode Text Format

Adds Unicode combining characters to change formatting of plaintext. Unicode Text Format lives in the **Data format** category of the `fx` menu.

## Parameters

| Parameter     | Type    | Required | Default | Description                                            |
| ------------- | ------- | -------- | ------- | ------------------------------------------------------ |
| Input         | string  | yes      | —       | Value to transform. Previous step output or a literal. |
| Underline     | boolean | no       | `true`  | Enabled by default.                                    |
| Strikethrough | boolean | no       | `true`  | Enabled by default.                                    |

`Input` is the primary value (previous step output or a literal).

## Returned value

| Type     | Description                                       |
| -------- | ------------------------------------------------- |
| `string` | Result of the Unicode Text Format transformation. |

## Limitations

- This operation treats Input as raw bytes (binary-capable). Non-text payloads may display differently after decoding.

## Example

<details>
<summary>Run Unicode Text Format</summary>

Adds Unicode combining characters to change formatting of plaintext. Adjust optional parameters when the defaults do not match your payload.

1. Set **Input** to the value to transform (previous step output or a literal).

2. Review **Underline**, **Strikethrough** and keep defaults unless your format requires otherwise.

3. Confirm **Output value** shows the transformed result.

</details>
